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'''Lost City''' is a quest about the fairy land [[Zanaris]]. A group of adventurers have set up camp in [[Lumbridge Swamp]], claiming to be searching for the mystical lost city. You must find the truth of this claim, and gain entrance to the moon of [[Gielinor]], [[Zanaris]].
{{Infobox Quest
| name = Lost City
| number = 19
| image = [[File:Lost City.png|300px]]
| release = [[27 February]] [[2002]]
| update = Latest RuneScape News (27 February 2002)
| aka =
| members = Yes
|series = None
| difficulty = Intermediate
| developer = {{RSL|Paul Gower}}
}}
'''Lost City''' is a quest about the fairy land [[Zanaris]]. A group of adventurers have set up camp in [[Lumbridge Swamp]], claiming to be searching for the mystical lost city. You must find the truth of this claim, and gain entrance to the moon of [[Gielinor]], Zanaris.


== Details ==
==Details==
{{Quest details
{| class="article-table" cellspacing="0" cellpadding="0" border="0" style="float: left;"
|description = Can you find the legendary lost city of [[Zanaris]]?
|-
|start = Go to [[Lumbridge Swamp]]. Talk to the campers there.
! scope="col" |Start Point
|startmap = 3150,3205
! scope="col" |Go to [[Lumbridge Swamp]]. Talk to the campers there.
|difficulty = 2
|-
|length = Short
|Description
|requirements = *{{SCP|Crafting|31|link=yes}} {{Boostable|yes}}
|Can you find the legendary lost city of [[Zanaris]]?
*{{SCP|Woodcutting|36|link=yes}} {{Boostable|yes}}
|-
*Ability to kill a level 101 [[Tree spirit (Lost City)|Tree spirit]] with limited [[armour]] and [[weapons]].
|Length
|items = * [[Knife]]
|Short
* [[Woodcutting]] [[axe]] (you will need to bank the axe before accessing [[Entrana]] -- you cannot use a blessed axe)
|-
|recommended = * {{SCP|Combat|45|link=yes}}
|Requirements
* Some [[stamina potion]]s
|
* Some [[food]] (armour is not allowed on Entrana)
* 31 [[Crafting]] <sup>(boostable)</sup>
* [[Prayer potion]] for the [[Entrana Dungeon]] ('''highly''' recommended if using [[Melee]], Prayer is almost fully drained when entering the dungeon)
* 36 [[Woodcutting]] <sup>(boostable)</sup>
* Some [[ring of recoil|rings of recoil]] ('''highly''' recommended if using [[Melee]])
* Ability to kill a level 101 [[Tree spirit]] with limited [[armour]] and [[weapons]].
* {{SCP|Magic|39}} [[Magic]] and enough runes to cast [[Crumble Undead]] against the Zombies and the [[Tree spirit (Lost City)|Tree Spirit]], who are susceptible to it (about 65 casts should be enough)
|-
* A [[Celastrus bark]] to fletch into a [[battlestaff]] for an added Magic bonus (requires {{SCP|Fletching|40}} [[Fletching]])
|Items Required
* [[Arrows]], [[bow string]] and an [[unstrung bow]] as an alternative to Magic against the Zombies
!
* Any instant [[teleport]] to leave the [[Entrana Dungeon]]
*Knife
* Fast travel to the Lumbridge Swamp (A charged [[ring of the elements]], [[Lumbridge teleport]] or [[necklace of passage]] to the Wizards' Tower)
*Woodcutting axe
|kills = * [[Tree spirit (Lost City)|Tree Spirit]] ''(level 101)'' (Safespottable)
|-
* Multiple [[Zombie (Entrana Dungeon)|Zombies]] ''(level 25)'' (for a [[bronze axe]])
|Enemies to Defeat
|ironman = [[File:Ultimate ironman chat badge.png]] The player is required to go to [[Entrana]].
|
}}
* [[Tree Spirit]] ''(level 101)'' (Safespottable)

* Multiple Zombies ''(level 25)'' (for a [[bronze axe]])
==Walkthrough==
|}
===Starting out===
[[Category:Quests]]
{{Map|name=Warrior|x=3150|y=3205|plane=0|r=4|mtype=square|caption=The start point.|align=right|width=200|height=200}}
'''''Items required: '''A [[woodcutting axe]].''

To start this quest, go towards the [[Lumbridge Swamp]]- by walking or teleporting to [[Draynor Village]] and going south-east. Go to the north-west edge of the swamp to find a [[Warrior (Lost City)|Warrior]], [[Archer (Lost City)|Archer]], [[Wizard (Lost City)|Wizard]], and [[Monk (Lost City)|Monk]] standing around a campfire. Talk to the warrior, and ask, ''"What are you camped out here for?"'' He will let it slip that he is searching for [[Zanaris]]. Ask, ''"Who's Zanaris?"'', and then, ''"If it's hidden, how are you planning to find it?"'' Lastly, say, ''"Looks like you don't know either,"'' and in his anger, he will accidentally reveal that there is a leprechaun hiding in a nearby tree who knows how to get to Zanaris. Open up your quests tab and verify that you have started the quest.
[[File:Lost City - Chop Tree.png|thumb|220px|"Chop", instead of "Chop down."]]
Take a few steps north-west, and look for a tree that only has a "Chop" option instead of a "Chop down" option. Click on the tree, and a leprechaun named [[Shamus]] will pop out. Ask him "''How does it fit in a shed then?''", and he will tell you that you need a [[Dramen staff]] made from a [[Dramen branch|Dramen tree branch]] cut from the [[Dramen tree]] in [[Entrana Dungeon]] beneath [[Entrana]].

===The island of Entrana===
'''''Items required:''' A [[knife]]. Recommended: [[Runes]], a [[teleport]], [[Food]], and a [[prayer potion]] if necessary.

[[Monk of Entrana|Monks of Entrana]] do not allow [[armour]] or [[weapons]] on [[Entrana]], but you can take:
* Items to make armour, such as a [[needle]], [[thread]], and [[dragonhide]] or [[leather]]
* Some clothing options, such as [[H.A.M. robes|H.A.M Robes]] and full [[graceful]]
* [[Celastrus bark]] to make a [[battlestaff]]
* A [[knife]] and [[logs]] (or unstrung [[bow]]), and a [[bow string]] to make a [[bow]]
* [[Arrows]]
* [[Runes]] (for [[combat]] and [[teleports]])
* [[Potions]]
* [[Food]]
* [[Jewellery]]
* [[God book]]s
* Unholy Blessing scrolls

Go to [[Port Sarim]], south of the [[Rusty Anchor Inn]] on the second jetty, there are Monks of Entrana and a [[bank deposit box]]. Store your axe in the bank deposit box and take the boat to Entrana. When you get off the boat, go to the east; then north over the bridge; then west. You will find a [[Cave monk]] next to a dungeon entrance. Make sure not to have crafted the Battlestaff or a Bow before climbing down the ladder. You will be kicked off of the island and have to start over. Climb down.

'''Note:''' when you enter the dungeon, your prayer will be reduced to nearly 0. If you aren't safespotting, it's suggested that you bring at least one prayer potion to counteract the effect.

Once in the dungeon, you will need to obtain a [[woodcutting axe]]. The most straight-forward way to accomplish this is to kill [[Zombie (Entrana Dungeon)|zombies]] (level 25) until one of them drops a [[bronze axe]]. There is a safespot by the mushrooms against the west wall, and another by the little group of mushrooms in southern part of the zombie area. If using the [[Crumble Undead]] spell to fight zombies, make sure to save runes for some 20-30 casts for use against the [[Tree spirit (Lost City)|Tree spirit]] later. Once you have obtained an axe, go south through the cave until you see some [[greater demon]]s and a small cave off to the south. ('''{{Colour|red|Warning}}: Do not go through the magical door to the east, it takes you to level 32 wilderness'''.) Run past the demons to the south, and chop the [[Dramen Tree]] found inside.

[[File:Tree spirit (Lost City) safespot.png|thumb|290px|A safespot for ranging or casting magic on the Tree Spirit.]]
A level 101 [[Tree spirit (Lost City)|tree spirit]] will appear. An easy way to safespot this fight is to run all the way to the north (with the tree spirit in tow) and then all the way to the south behind the mushrooms. The most efficient strategy it to bring runes and safely kill it with [[Magic]] from the safespot. [[Crumble Undead]] is extremely effective even at low levels. If intending to use [[Ranged]] to kill the tree spirit, bring plenty of arrows (200+ if at a low Ranged level), the materials to fletch a bow, and preferably some materials to craft ranged armour.

It ''is'' possible to have someone else weaken the tree spirit by indirectly damaging the tree spirit with a [[ring of recoil]]. The player doing the quest must deal at least 1 damage at any point during the fight for the kill to be counted. A second possible safe spot is to cut the branch at first from the South-side of the tree, doing this means the tree spirit will spawn on the other side of the tree from you. from there you can just magic it to death as usual. Do not use the mushroom by the greater demons outside of the room as a safespot, as even if you kill the tree spirit, they will respawn again after trying to cut the tree.

Once you've defeated the tree spirit, cut the tree again to get a [[Dramen branch]].

'''Note:''' A dramen branch is required for the [[Freeing Sir Amik Varze]] subquest of [[Recipe for Disaster]], and another is useful for the smuggling into [[Thorvald]]'s trial in [[The Fremennik Trials]], but do not make them into staves yet. Cutting at least three branches is recommended.

Use a [[knife]] on the [[Dramen branch]] to get a [[Dramen staff]].

'''{{Colour|red|Warning}}:''' If you decide to go through the magical door, you will be teleported into level 32 [[Wilderness]].

===Finishing up===
{{Map|3204,3169|r=3|mtype=square|caption=Entrance to Zanaris.|align=right|width=200|height=200}}
'''''Items required: '''[[Dramen staff]]''

Teleport out and go to the [[Lumbridge Swamp#Entrance to Zanaris shed|tool shed]] in the centre of [[Lumbridge Swamp]], north-west of the [[Lumbridge Swamp training mine]]. A player can use [[Lumbridge Home Teleport]] for quick transportation. Wield the Dramen staff and enter the tool shed and you'll find yourself in [[Zanaris]].

==Rewards==
{{Quest rewards
|name = Lost City
|image = [[File:Lost City reward scroll.png|centre]]
|qp = 3
|rewards =
*Access to [[Zanaris]]
*Ability to buy and wield [[dragon longsword]]s and [[dragon dagger]]s (with level 60 [[Attack]])
*Ability to make [[cosmic rune]]s with the [[Runecraft]] skill

Unlocks:
* [[Tree spirit]] accessible in the [[Nightmare Zone]].
}}

==Required for completing==
Completion of Lost City is required for the following:
* [[Fairytale I - Growing Pains]]
* [[Heroes' Quest]]
* [[Lunar Diplomacy]]
* [[Freeing Sir Amik Varze]]
* [[Lumbridge & Draynor Medium Diary]]
* [[Lumbridge & Draynor Hard Diary]]
* [[Slayer Master]] [[Chaeldar]]

Latest revision as of 08:12, 15 August 2023

Template:Infobox Quest Lost City is a quest about the fairy land Zanaris. A group of adventurers have set up camp in Lumbridge Swamp, claiming to be searching for the mystical lost city. You must find the truth of this claim, and gain entrance to the moon of Gielinor, Zanaris.

Details

Start point Go to Lumbridge Swamp. Talk to the campers there.
Official difficulty 2
Description Can you find the legendary lost city of Zanaris?
Official length Short
Requirements *Crafting 31 Crafting (boostable)
Items required * Knife
Recommended * Combat level 45 Combat level
Enemies to defeat * Tree Spirit (level 101) (Safespottable)

Walkthrough

Starting out

Template:Map Items required: A woodcutting axe.

To start this quest, go towards the Lumbridge Swamp- by walking or teleporting to Draynor Village and going south-east. Go to the north-west edge of the swamp to find a Warrior, Archer, Wizard, and Monk standing around a campfire. Talk to the warrior, and ask, "What are you camped out here for?" He will let it slip that he is searching for Zanaris. Ask, "Who's Zanaris?", and then, "If it's hidden, how are you planning to find it?" Lastly, say, "Looks like you don't know either," and in his anger, he will accidentally reveal that there is a leprechaun hiding in a nearby tree who knows how to get to Zanaris. Open up your quests tab and verify that you have started the quest.

File:Lost City - Chop Tree.png
"Chop", instead of "Chop down."

Take a few steps north-west, and look for a tree that only has a "Chop" option instead of a "Chop down" option. Click on the tree, and a leprechaun named Shamus will pop out. Ask him "How does it fit in a shed then?", and he will tell you that you need a Dramen staff made from a Dramen tree branch cut from the Dramen tree in Entrana Dungeon beneath Entrana.

The island of Entrana

Items required: A knife. Recommended: Runes, a teleport, Food, and a prayer potion if necessary.

Monks of Entrana do not allow armour or weapons on Entrana, but you can take:

Go to Port Sarim, south of the Rusty Anchor Inn on the second jetty, there are Monks of Entrana and a bank deposit box. Store your axe in the bank deposit box and take the boat to Entrana. When you get off the boat, go to the east; then north over the bridge; then west. You will find a Cave monk next to a dungeon entrance. Make sure not to have crafted the Battlestaff or a Bow before climbing down the ladder. You will be kicked off of the island and have to start over. Climb down.

Note: when you enter the dungeon, your prayer will be reduced to nearly 0. If you aren't safespotting, it's suggested that you bring at least one prayer potion to counteract the effect.

Once in the dungeon, you will need to obtain a woodcutting axe. The most straight-forward way to accomplish this is to kill zombies (level 25) until one of them drops a bronze axe. There is a safespot by the mushrooms against the west wall, and another by the little group of mushrooms in southern part of the zombie area. If using the Crumble Undead spell to fight zombies, make sure to save runes for some 20-30 casts for use against the Tree spirit later. Once you have obtained an axe, go south through the cave until you see some greater demons and a small cave off to the south. (Template:Colour: Do not go through the magical door to the east, it takes you to level 32 wilderness.) Run past the demons to the south, and chop the Dramen Tree found inside.

File:Tree spirit (Lost City) safespot.png
A safespot for ranging or casting magic on the Tree Spirit.

A level 101 tree spirit will appear. An easy way to safespot this fight is to run all the way to the north (with the tree spirit in tow) and then all the way to the south behind the mushrooms. The most efficient strategy it to bring runes and safely kill it with Magic from the safespot. Crumble Undead is extremely effective even at low levels. If intending to use Ranged to kill the tree spirit, bring plenty of arrows (200+ if at a low Ranged level), the materials to fletch a bow, and preferably some materials to craft ranged armour.

It is possible to have someone else weaken the tree spirit by indirectly damaging the tree spirit with a ring of recoil. The player doing the quest must deal at least 1 damage at any point during the fight for the kill to be counted. A second possible safe spot is to cut the branch at first from the South-side of the tree, doing this means the tree spirit will spawn on the other side of the tree from you. from there you can just magic it to death as usual. Do not use the mushroom by the greater demons outside of the room as a safespot, as even if you kill the tree spirit, they will respawn again after trying to cut the tree.

Once you've defeated the tree spirit, cut the tree again to get a Dramen branch.

Note: A dramen branch is required for the Freeing Sir Amik Varze subquest of Recipe for Disaster, and another is useful for the smuggling into Thorvald's trial in The Fremennik Trials, but do not make them into staves yet. Cutting at least three branches is recommended.

Use a knife on the Dramen branch to get a Dramen staff.

Template:Colour: If you decide to go through the magical door, you will be teleported into level 32 Wilderness.

Finishing up

Template:Map Items required: Dramen staff

Teleport out and go to the tool shed in the centre of Lumbridge Swamp, north-west of the Lumbridge Swamp training mine. A player can use Lumbridge Home Teleport for quick transportation. Wield the Dramen staff and enter the tool shed and you'll find yourself in Zanaris.

Rewards

Template:Quest rewards

Required for completing

Completion of Lost City is required for the following: