Attack: Difference between revisions
Dablakbandit (talk | contribs) (Created page with "'''Attack''' is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials. To Train this skill you must attack any hostile mob while holding a sword. == Fighting accurately == In order to gain experience in the Attack stat, players must choose the ''accurate'' attack style. While using the style, players gain an invisible +3 attack bonus. Attack is used to calcul...") |
Ganon Sheik (talk | contribs) mNo edit summary |
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|Maces, battleaxes, warhammers, pickaxes, axes, and two-handed swords. |
|Maces, battleaxes, warhammers, pickaxes, axes, and two-handed swords. |
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== Levels == |
== Levels == |
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In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows: |
In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows: |
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== Weapons Yet To Be Released == |
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|'''Level''' |
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|'''Weapon''' |
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|Abyssal bludgeon* |
|Abyssal bludgeon* |
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|Avernic defender* |
|Avernic defender* |
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Latest revision as of 00:56, 1 August 2023
Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials.
To Train this skill you must attack any hostile mob while holding a sword.
Fighting accurately
In order to gain experience in the Attack stat, players must choose the accurate attack style. While using the style, players gain an invisible +3 attack bonus. Attack is used to calculate the accuracy of your attacks against an enemy's defence.
Attack bonuses
Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.
Attack type | Suitable weapons |
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Stab | Daggers, swords, longswords, and pickaxes. |
Slash | Swords, longswords, axes, scimitars, battleaxes, and two-handed swords. |
Crush | Maces, battleaxes, warhammers, pickaxes, axes, and two-handed swords. |
Levels
In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows:
1 | Bronze | ||
1 | Iron | ||
1 | Machetes | ||
5 | Steel | ||
10 | Black | ||
10 | White | ||
20 | Mithril | ||
30 | Adamant | ||
30 | Battlestaves | ||
40 | Mystic staves | ||
40 | Rune | ||
50 | Granite maul | ||
50 | Leaf-bladed spear | ||
50 | Leaf-bladed sword | ||
60 | Barrelchest anchor | ||
60 | Dragon | ||
70 | Abyssal dagger | ||
70 | Abyssal whip | ||
70 | Barrows |
Weapons Yet To Be Released
Level | Weapon | ||
15 | Ancient mace* | ||
30 | Swamp lizard* | ||
40 | Brine sabre* | ||
42 | Void knight mace* | ||
50 | Ancient staff* | ||
50 | Iban's staff* | ||
50 | Orange salamander* | ||
60 | Obsidian* | ||
60 | Red salamander* | ||
60 | Viggora's chainmace* | ||
65 | 3rd age longsword* | ||
65 | Leaf-bladed battleaxe* | ||
65 | Sarachnis cudgel* | ||
70 | Abyssal bludgeon* | ||
70 | Avernic defender* | ||
70 | Black salamander* | ||
70 | Saradomin sword* | ||
70 | Zamorakian spear* | ||
75 | Abyssal tentacle* | ||
75 | Arclight* | ||
75 | Elder maul* | ||
75 | Godswords* | ||
75 | Saradomin's blessed sword* | ||
75 | Staff of the dead* | ||
80 | Ghrazi rapier* | ||
80 | Blade of Saeldor* | ||
80 | Inquisitor's mace* | ||
80 | Scythe of vitur* |