Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials.
To Train this skill you must attack any hostile mob while holding a sword.
Fighting accurately[edit | edit source]
In order to gain experience in the Attack stat, players must choose the accurate attack style. While using the style, players gain an invisible +3 attack bonus. Attack is used to calculate the accuracy of your attacks against an enemy's defence.
Attack bonuses[edit | edit source]
Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.
|Attack type||Suitable weapons|
|Stab||Daggers, swords, longswords, and pickaxes.|
|Slash||Swords, longswords, axes, scimitars, battleaxes, and two-handed swords.|
|Crush||Maces, battleaxes, warhammers, pickaxes, axes, and two-handed swords.|
Levels[edit | edit source]
In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows:
Weapons Yet To Be Released[edit | edit source]
|42||Void knight mace*|
|65||3rd age longsword*|
|75||Saradomin's blessed sword*|
|75||Staff of the dead*|
|80||Blade of Saeldor*|
|80||Scythe of vitur*|